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File standards

Dverso engine make uses of few file types, here a comprehensive list of what you can import inside.

3d files​

We support 3d files in the .glb format. Glb is the defacto standard for web 3d files transmission, and we support glb + draco compression.

Limits and Optimization​

Please be aware that as dverso is web based we are currently limited by browsers performance so we need to apply some limitations to files.

  • Files should be under 32mbs at the upload step, you should be targeting 1 to 5mb max for optimal loading speeds.
  • We generate 2 levels of details for each file, one for further view and one for close view.
  • We try to limit to 10000 vertices the level 0 (closer to camera) the objects.
  • Texture will be shrunk to max 1024x1024.
  • Texture will be shrunk further if more than 5 textures over 1024 are present inside the file.
  • We provide automatic physics calculation but over 10000 vertices physics could be buggy.

Image files​

We support .png and .jpg/.jpeg as image files, in the 3d world images will be limited to 1024x1024

Audio files​

We support .mp3 audio files, target for max 3mb upload size.